OpenZDK is first known hack for Zune, and allows native applications to run on top of the Zune firmware, with full access to all hardware features which previously been locked by XNA.
The initial release of OpenZDK is primarily intended to give developers a starting point for building next-generation applications. OpenZDK opens the possibility for more developers to create and port games for Zune platform.
As OpenZDK has just been released, few apps have actually been built on it. Currently, the hackers have published an OpenZDK Quick Start Kit that includes example programs that Zune users can try right now, including a 3D demo that offers a small taste of what hardware-accelerated 3D graphics have to offer. Above file would be of interest to developers though, end-users who want to install OpenZDK applications need not do anything, if the Zune have deployed an XNA application, which also requires the prerequisites to be installed.
The only place I know of that has a compiled list of completed games is ZuneBoards. There are a lot of interesting games available and a few of them are multiplayer Zune to Zune. Also check out the Applications. Anyway, the threads with games will contain a link to download the needed files. The files will be compressed and some are in. I use 7-Zip to open rar files. It should have.
SLN as it's extension. Drag that file into Visual C Express Edition. Note: If you have the Zune 3. Here is a link to a compiled list of compatible games. On the far right in Visual C is a side-window called Solution Explorer. Select the Zune Copy of the game just select it. Then go to the top menu. In the bottom left of the screen, there's a small message that states when it starts to deploy your Zune will also show deployment files on it's screen , and when it has succeeded with the deploy.
Fonts Fonts needed for games and applications have to be installed on your computer. If they aren't on your computer you can download missing fonts at sites like dafont. If the Zune is connected and indicates on its screen that it's connected then just restart Visual C.
If it still doesn't detect the Zune or reports the same error, close Visual C and click the enter center button on the Zune to cancle. Then disconnect and reconnect the Zune to your Computer. After that, open Visual C and try to deploy the game solution again. Also do this if font errors don't go away after you install the needed fonts.
Zune Restarts If you quit out of the game you are playing, the Zune will reboot itself. I'm not sure why it does that but all games and applications do that when you quit.
It's a built in feature by Microsoft so it is intentional. When Visual C successfully deploys the Zune Solution exit out and disconnect your Zune from the computer. Turn on your Zune and scroll down and select Games in the main menu between Podcasts and Settings It will take a couple seconds to load the games or applications that you installed. Select one of the games and a silver Z Zune Z Logo will appear.
The game will load. Once you quit the game, the Zune will reboot. Enjoy your new feature. I'll do my best to help with Visual C errors. And if links stop working, please notify me so I can update the Instructable.
Also leave feedback. I hope this Instructable was helpful. Reply 12 years ago on Introduction. Funny Microsoft let me haveit for free, after 30 days I just registered All of the games and apps compatible with zune 3. And are available for download it's on the same site. This is a great Instructable and I'm excited to be playing cool games on my zune!
I fixed the link. XNA was probably updated again On Oct. My zune is updated to 3. Reply 13 years ago on Introduction. The games don't work with the Zune 3.
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